What do you draw on — literally — to put an imaginary world with real stakes on the graphic novel page? Carey Pietsch discusses pulling readers into the D&D world of the #1 New York Times best-selling Adventure Zone series; Isabel Greenberg’s Glass Town reveals how the Brontë children co-created a fictional world out of bereavement; Bishakh Som builds fantastic architecture from real lives in Spellbound and Apsara Engine; and Julia Gfrörer’s protagonist pulls a new life from a haunted mirror in Vision. Moderated by writer/artist Camilla Zhang.